Developers Behind Aeternum

 

 

Hello, we are indie game development team called Reflection of Detection and in this section of Aeternum: Break the Cycle website, you will find more about us.

Also, for these texts, everyone wrote text about themself.

Srdjan Grbic

Leader of Reflection of Detection and Programmer.

 

Hi! I am founder and leader of Reflection of Detection, which means that I do project management, marketing and stuff like that.

I created this website, sorry for grammar errors, English is my second language :D. Also, I am main programmer in story mode in Aeternum, which means that all of code wrriten for story is done by me :).

I am in programming and IT world for 5 years and so far I created and published a few games and apps and won in one hackathon, but Aeternum is my first big project.

Here are examples of projects that I made in just a couple of hours in game development challangers and competitions:

1.) Sparkfull: https://play.google.com/store/apps/details?id=com.SrdjanGrbic.Sparkfull .

2.) Jump It Cube: https://play.google.com/store/apps/details?id=com.SrdjanGrbic.JumpItCube .

And, if you want, here is my contact mail: srdjangrbic@zohomail.eu

Jonathan Martin

Chief Story Writer

 

Danilo Todorovic

Programmer, Level Designer and Voice Actor

Celina Hacker

Chief 2D Artist

Hello I’m Celina, one of the Artist from Aeternum! My main focus in the project is the asset making part. I drew a lot of the characters and other things like houses and weapons. Besides that I also made our Logo. As one of the artist of Aeternum, I also give feedback on the looks on other parts of the game so everything seems cohesive.
 I graduated from a multimedia College and now I’m studying Game Design in Austria. My favourite part in Game Development is the artsy part, but I like programming as well!
 My favorites games are League of Legends and Animal Crossing .

Contact information: https://www.artstation.com/cel_lel .

Rajko Lapcevic

2D Artist

 

Danilo Grbic

Game tester/voice actor

Greetings. My part in this game's development is to test it, to play it full-length from menu to credits, and to give feedback afterwards. I take joy in visiting virtual worlds, and it's the only hobby I've had since early childhood. Basically, that's everything I do apart from life obligations. I also provide my voice for a couple of non-player characters, which is secondary to testing. Fare-thee-well.

Reflection of Detection Contact

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